v1.4 FML Beta Discussion

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Tsakalaki
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Το είδα στο φόρουμ και το φέρνω και εδω...έτσι, να υπάρχει...

Πρόταση μέλος του GW Miller αναφορικά με τις μεταγραφές

BigHairyAndy wrote:It may just be something I've gathered from my time in Miller's busted economy, but I really feel the transfer market in FM Live is suffering from several ailments that stop it being as vibrant as it could be. These ailments include an overabundance of "taxation" (fees or taxes), listings being more speculative than looking for a genuine sale, and an additional smattering of basic human greed.

What I'd hope for, ideally, is the auctions page to be comprised of players who are genuinely for sale with the market dictating the price, whereas the transfer list to be full of players whose managers want them shifted as soon as possible. At the moment, each is full of players whose managers appear to be hoping for somebody to log in drunk on a Saturday night and click "buy" without realising what they're doing.

I therefore present these suggestions to help alleviate some of that, mostly gleaned from others around the forum and a recent conversation in Miller:

1. Make auctions payable in instalments, either as a checkbox for the seller or via the "bank of SI". (Biggest advantage for private sale is instalments.)

2. Remove agents' fee from auctions. (Discussed elsewhere. Justifiable as "agent didn't negotiate fee in public auction".)

3. Introduce an auction listing fee of 20% for every £1 the auction start price is above acquisition fee. Have this apply to relisting as well. (It's been stated before that auctions are intended for the market to set the price. Too often they're ridiculous sums asked by over-ambitious/greedy sellers.)

4. Add a "listing fee" of 20% for every £1 a transfer listing is above market value. Apply this fee weekly. (If he hasn't shifted in a week, you're asking too much. A week also allows time to adjust it if his market value drops.)

5. Allow the seller to specify "accept instalments up to x weeks" when transfer listing/setting an auto-accept. (Added flexibility to the transfer list.)

6. Allow the seller to set a future profit percentage when transfer listing/setting an auto-accept. (I've seen this requested a few times; allows auto-accepts to have same functionality as private bids.)

7. Add the oft-mentioned acquisition fee multiplier to wage auctions. (Means wage auctions no longer remove the incentive to negotiate proper transfers.)




Ov Collier wrote:All decent ideas - my nagging concern though is that if people genuinely want to sell players then why do they overvalue them so much - could something as simple as simply filtering out by default all the bad/overvalued deals from the page help here - or even just not allowing people to use these tools if they're going to overvalue ie limit what you can list for?
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Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
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RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
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Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
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RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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Marc Duffy - Sports Interactive wrote:

Beta GW plans


Here's what I'm planning

Activity / user wise

Miller: 1100 odd managers. Going to deactivate the inactives. Anyone not in since Nov 11th is gone. This GW will be topped up

Horton: As above. This GW will be topped up

Coppell: All active managers will be moved into Horton. This GW will be reset and filled.

Upgrade plans

All this week we've been working on the 1.4 upgrade process (taking a live GW and upgrading it). Timing it, checking for errors and fixing. It's been a rinse and repeat effort however we're still not there. It's taking too long and we need to make it faster. As soon as this is at a respectable level Horton and Coppell will get the upgrade.
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Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
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RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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Miller 4154 changelist


- 4541 1.4beta - Fixed an issue in which the stadium panel would sometimes think changes had been made to the stadium (and so enable the confirm changes button) when there hadn't
- 1.4 beta - fixed clock background graphic not extending fully from top to bottom in the title bar
- 1.4 - fixed bug 4295 - Moderators do not have access to newly created FA's chat rooms
- 1.4 beta - on achievements mini-panel, added hint text to in-progress achievements too
- 1.4 - fixed bug 4582 - Users opponents list dissapears when it is updated
- 1.4 - fixed bug 4386 - When attempting to set a users mod rights to 'Custom' the 'Preset Acces Level' switches straight back to what it was previously
- 1.4 - fixed bug 4405 - Last seasons position is not available when the user attempts reset a ladder competition
- 1.4 beta - fixed bug 421 - Overage players able to play in youth game
- 1.4 beta - fixed colours on friend updates panel
- Youth academies
- Fixed challenges.




-gioupi -gioupi -gioupi
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Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
Spoiler: show
RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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Coppell: All active managers will be moved into Horton. This GW will be reset and filled.
Θα τον γεμίσουν με καινούριους beta testers δηλαδή;
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Tsakalaki
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Ο Ov Collier ανέλυσε με ποστ του το πως "κυλάει" ο Gameworld Miller όσο αφορά τα οικονομικά σε επίπεδο σταδίων αλλα ΚΑΙ σε επίπεδο συμβολαίων, έτσι όπως ορίστηκαν αρχικά...


Ov Collyer wrote:Some illustrations to aid discussion.

Default stadium, no corporates

Code: Select all

+-------+------------+----------+----------+--------+---------------+
| Wages | Actual Rep | This Rep | Capacity | Corp % | Scaled Income |
+-------+------------+----------+----------+--------+---------------+
| 53750 | 1          | 1        | 7040     | 0      | 75360         |
| 53750 | 1          | 2        | 7040     | 0      | 75542         |
| 53750 | 1          | 3        | 7040     | 0      | 75757         |
| 53750 | 1          | 4        | 7040     | 0      | 76063         |
| 53750 | 1          | 5        | 7040     | 0      | 76551         |
| 53750 | 1          | 6        | 7040     | 0      | 77340         |
| 53750 | 1          | 7        | 7040     | 0      | 78581         |
| 53750 | 1          | 8        | 7040     | 0      | 80447         |
| 53750 | 1          | 9        | 7040     | 0      | 82059         |
| 53750 | 1          | 10       | 7040     | 0      | 82862         |
| 53750 | 1          | 11       | 7040     | 0      | 83684         |
| 53750 | 1          | 12       | 7040     | 0      | 84525         |
| 53750 | 1          | 13       | 7040     | 0      | 85384         |
| 53750 | 1          | 14       | 7040     | 0      | 86262         |
| 53750 | 1          | 15       | 7040     | 0      | 87158         |
| 53750 | 1          | 16       | 7040     | 0      | 88075         |
| 53750 | 1          | 17       | 7040     | 0      | 89190         |
| 53750 | 1          | 18       | 7040     | 0      | 90365         |
| 53750 | 1          | 19       | 7040     | 0      | 91604         |
| 53750 | 1          | 20       | 7040     | 0      | 92911         |
+-------+------------+----------+----------+--------+---------------+
Medium stadium, no corporates

Code: Select all

+--------+------------+----------+----------+--------+---------------+
| Wages  | Actual Rep | This Rep | Capacity | Corp % | Scaled Income |
+--------+------------+----------+----------+--------+---------------+
| 203754 | 14         | 1        | 25555    | 0      | 75708         |
| 203754 | 14         | 2        | 25555    | 0      | 76009         |
| 203754 | 14         | 3        | 25555    | 0      | 76368         |
| 203754 | 14         | 4        | 25555    | 0      | 76889         |
| 203754 | 14         | 5        | 25555    | 0      | 77724         |
| 203754 | 14         | 6        | 25555    | 0      | 79071         |
| 203754 | 14         | 7        | 25555    | 0      | 81029         |
| 203754 | 14         | 8        | 25555    | 0      | 83764         |
| 203754 | 14         | 9        | 25555    | 0      | 86341         |
| 203754 | 14         | 10       | 25555    | 0      | 89731         |
| 203754 | 14         | 11       | 25555    | 0      | 94149         |
| 203754 | 14         | 12       | 25555    | 0      | 99765         |
| 203754 | 14         | 13       | 25555    | 0      | 106786        |
| 203754 | 14         | 14       | 25555    | 0      | 115408        |
| 203754 | 14         | 15       | 25555    | 0      | 122826        |
| 203754 | 14         | 16       | 25555    | 0      | 126591        |
| 203754 | 14         | 17       | 25555    | 0      | 130482        |
| 203754 | 14         | 18       | 25555    | 0      | 134504        |
| 203754 | 14         | 19       | 25555    | 0      | 138659        |
| 203754 | 14         | 20       | 25555    | 0      | 142948        |
+--------+------------+----------+----------+--------+---------------+
Medium stadium, high corporates

Code: Select all

+--------+------------+----------+----------+--------+---------------+
| Wages  | Actual Rep | This Rep | Capacity | Corp % | Scaled Income |
+--------+------------+----------+----------+--------+---------------+
| 158948 | 15         | 1        | 25570    | 61     | 76294         |
| 158948 | 15         | 2        | 25570    | 68     | 76945         |
| 158948 | 15         | 3        | 25570    | 72     | 77710         |
| 158948 | 15         | 4        | 25570    | 74     | 78804         |
| 158948 | 15         | 5        | 25570    | 75     | 80541         |
| 158948 | 15         | 6        | 25570    | 76     | 83363         |
| 158948 | 15         | 7        | 25570    | 77     | 87781         |
| 158948 | 15         | 8        | 25570    | 78     | 94399         |
| 158948 | 15         | 9        | 25570    | 78     | 103937        |
| 158948 | 15         | 10       | 25570    | 79     | 117087        |
| 158948 | 15         | 11       | 25570    | 79     | 134442        |
| 158948 | 15         | 12       | 25570    | 76     | 145574        |
| 158948 | 15         | 13       | 25570    | 72     | 154852        |
| 158948 | 15         | 14       | 25570    | 67     | 165108        |
| 158948 | 15         | 15       | 25570    | 63     | 176345        |
| 158948 | 15         | 16       | 25570    | 60     | 185866        |
| 158948 | 15         | 17       | 25570    | 60     | 192219        |
| 158948 | 15         | 18       | 25570    | 59     | 198480        |
| 158948 | 15         | 19       | 25570    | 59     | 204636        |
| 158948 | 15         | 20       | 25570    | 58     | 210675        |
+--------+------------+----------+----------+--------+---------------+
Large stadium, no corporates

Code: Select all

+--------+------------+----------+----------+--------+---------------+
| Wages  | Actual Rep | This Rep | Capacity | Corp % | Scaled Income |
+--------+------------+----------+----------+--------+---------------+
| 190108 | 12         | 1        | 54851    | 0      | 75921         |
| 190108 | 12         | 2        | 54851    | 0      | 76229         |
| 190108 | 12         | 3        | 54851    | 0      | 76603         |
| 190108 | 12         | 4        | 54851    | 0      | 77160         |
| 190108 | 12         | 5        | 54851    | 0      | 78059         |
| 190108 | 12         | 6        | 54851    | 0      | 79466         |
| 190108 | 12         | 7        | 54851    | 0      | 81601         |
| 190108 | 12         | 8        | 54851    | 0      | 84720         |
| 190108 | 12         | 9        | 54851    | 0      | 88969         |
| 190108 | 12         | 10       | 54851    | 0      | 94005         |
| 190108 | 12         | 11       | 54851    | 0      | 96984         |
| 190108 | 12         | 12       | 54851    | 0      | 99603         |
| 190108 | 12         | 13       | 54851    | 0      | 102439        |
| 190108 | 12         | 14       | 54851    | 0      | 105492        |
| 190108 | 12         | 15       | 54851    | 0      | 108775        |
| 190108 | 12         | 16       | 54851    | 0      | 112304        |
| 190108 | 12         | 17       | 54851    | 0      | 116090        |
| 190108 | 12         | 18       | 54851    | 0      | 120143        |
| 190108 | 12         | 19       | 54851    | 0      | 124472        |
| 190108 | 12         | 20       | 54851    | 0      | 129082        |
+--------+------------+----------+----------+--------+---------------+
Large stadium, high corporates

Code: Select all

+--------+------------+----------+----------+--------+---------------+
| Wages  | Actual Rep | This Rep | Capacity | Corp % | Scaled Income |
+--------+------------+----------+----------+--------+---------------+
| 320169 | 17         | 1        | 47517    | 34     | 76982         |
| 320169 | 17         | 2        | 47517    | 41     | 77749         |
| 320169 | 17         | 3        | 47517    | 45     | 78677         |
| 320169 | 17         | 4        | 47517    | 48     | 80022         |
| 320169 | 17         | 5        | 47517    | 49     | 82191         |
| 320169 | 17         | 6        | 47517    | 51     | 85711         |
| 320169 | 17         | 7        | 47517    | 52     | 91201         |
| 320169 | 17         | 8        | 47517    | 53     | 99389         |
| 320169 | 17         | 9        | 47517    | 53     | 111089        |
| 320169 | 17         | 10       | 47517    | 54     | 127043        |
| 320169 | 17         | 11       | 47517    | 54     | 147718        |
| 320169 | 17         | 12       | 47517    | 55     | 172920        |
| 320169 | 17         | 13       | 47517    | 55     | 200898        |
| 320169 | 17         | 14       | 47517    | 56     | 229247        |
| 320169 | 17         | 15       | 47517    | 57     | 253707        |
| 320169 | 17         | 16       | 47517    | 57     | 266935        |
| 320169 | 17         | 17       | 47517    | 56     | 273033        |
| 320169 | 17         | 18       | 47517    | 55     | 277281        |
| 320169 | 17         | 19       | 47517    | 55     | 281003        |
| 320169 | 17         | 20       | 47517    | 54     | 284199        |
+--------+------------+----------+----------+--------+---------------+
Average capacity / reputation level

Code: Select all

+------------+--------------+----------+-------+
| Actual Rep | Avg Capacity | Avg Cash | Teams |
+------------+--------------+----------+-------+
| 1          | 6949         | 424920   | 43    |
| 2          | 7357         | 699092   | 30    |
| 3          | 6932         | 986080   | 16    |
| 4          | 7040         | 911218   | 10    |
| 5          | 12239        | 2127841  | 20    |
| 6          | 8657         | 5087610  | 9     |
| 7          | 13156        | 4758702  | 19    |
| 8          | 20252        | 5097625  | 35    |
| 9          | 14080        | 4904178  | 59    |
| 10         | 17370        | 4448650  | 62    |
| 11         | 19626        | 3565913  | 75    |
| 12         | 24556        | 3536602  | 80    |
| 13         | 25268        | 3866322  | 50    |
| 14         | 31702        | 3216008  | 34    |
| 15         | 35991        | 6898042  | 14    |
| 16         | 37648        | 6948506  | 4     |
| 17         | 47517        | 1501891  | 1     |
+------------+--------------+----------+-------+
Top 20,000 players; number of players with each wage demand.

Code: Select all

+-------------+---------+
| Wage Demand | Players |
+-------------+---------+
| 2500        | 2226    |
| 3000        | 5071    |
| 3500        | 2200    |
| 4000        | 1423    |
| 4500        | 1099    |
| 5000        | 1346    |
| 6000        | 1335    |
| 7000        | 1157    |
| 8000        | 896     |
| 9000        | 707     |
| 10000       | 712     |
| 12000       | 626     |
| 14000       | 385     |
| 16000       | 236     |
| 18000       | 121     |
| 20000       | 108     |
| 22000       | 80      |
| 24000       | 63      |
| 26000       | 53      |
| 28000       | 41      |
| 30000       | 56      |
| 35000       | 27      |
| 40000       | 17      |
| 45000       | 4       |
| 50000       | 9       |
| 55000       | 2       |
+-------------+---------+
...giving...

Code: Select all

+-------------------+---------+
| Total Wage Demand | Players |
+-------------------+---------+
| 113567500         | 20000   |
+-------------------+---------+
So for 1000 teams, each with a squad of 20 players, taken from the top players in the DB, that would be 113k per day on average if everyone was paid their wage demand.




Το αρχικό ποστ και η συζήτηση στο φόρουμ της SI: http://community.sigames.com/showthread.php?t=174737
--------------------------------------------------------

Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
Spoiler: show
RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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Miller 4193 changelist



- 1.4/1.5 - fixed bug where if you chose 'More Roaming' on the tactics creator, it would sometimes apply it to one wide man but not the opposite wide man, which is a bit illogical [NB this bug fix will only take effect when match version 823 is released]
- 1.4 beta - fixed bug where opponents menu didnt refresh upon sign-in, until it had been opened and then closed once
- 1.4 beta - fixed problem with white panel being displayed on challenge to match popup when challenging a CPU club
- 1.4 - fixed bug 4552 - Injury match update does not appear until the Emergency Timeout has run out (this refers to the dropdown alert in the top right hand corner, if the user has browsed away from the match page)
- 1.4 beta - tuned up the number of injuries in training; allowed it to create minor + moderate injuries, rather than just minor injuries. As things were, in Miller, there were 300+ injuries from matches, and a paultry 18 from training. It still won't generate severe injuries from training however.
- 1.4 beta - fixed title bar image silliness for some free agent players
- 1.4 beta - fixed bug (properly this time) where opponents menu keeps closing when you're using it
- 1.4 beta - fixed where it said 'level 1' in your current/historical competitions section for competitions that don't have an attainable reputation
- 1.4 beta - fixed nightly report stating that you had a contract option for a player, despite the option having been waived
--------------------------------------------------------

Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
Spoiler: show
RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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Tsakalaki
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Miller 4220


New Features

Returning Stars
Challenges
Reward Points
Player Awards and FA and gameworld Team of the Season
Gameworld lottery. Remember if you don't have a ticket you can't win it!

Important changes

- Revamped the World Rankings
- Club reputation is now displayed in the range 1-20, in a similar way to CPU club levels. Apart from providing a more fluid sense of progression up the levels, this extra detail will allow us to make some changes in future to how club reputation is calculated, by being able to specify for individual competitions and stages a more precise 'attainable reputation' according to progress in the competition. NB the 1-20 star icons representing reputation are a bit on the small side on the title bar, but expect some larger more striking versions to be implemented in this location soon.
- Added concept of an 'Attainable Reputation' for an official competition stage, which although is not yet used, will be used later as an integral part of a replacement club reputation system where performance in FA competitions more transparently affects club reputation. Essentially each stage in an FA competition can now be given a range of reputation levels that clubs will in future be able to achieve by their performance in the stage.
- Removed cash prize money from unofficial competitions, replacing it with reward points.
- Votes now operate using reward points instead of cash, and the option to run a RP-based vote is now available to all (previously, cash-based votes were only allowed by moderators)
- Manager award winners now receive reward points
- With cash prize money having been removed from friendly competitions, as separate competition tax is now less of a necessity and as such when the next season starts it will disappear, with any competition winnings included as part of general profits instead.
- With the new JP setup, made it so that even without the JP skill a manager can still assess players' potential but it'll take 56 days (rather than the 28 for JP1 down to 7 for JP5) and to a lesser accuracy than JP1. This brings JP into line with other skills where they don't add extra functionality but just improve the efficiency or accuracy of a feature that is already there.
- Allowed a user to restart even if they have wage auction bids in for a player (either their own, or other clubs') since wage auction bids are sealed and this is an unnecessary and annoying restriction on restarting
- Implemented new injury system, based predominantly on "major competition matches out" rather than "time out". Full details and discussion can be found here: http://community.sigames.com/showthread ... ost4043972.
- JP now takes between 7 (level 5) and 28 (level 1) days to produce a reading to the equivalent accuracy as under the old system.
- Raised the number of players able to train at a club to 60, up from 50, to give a little bit more flexibility particularly to those operating with lots of youth players.
- From season 3 of a GW onwards, when a managers confirms their squad, the players in their initial squad are not subject to early sales tax should they decide to subsequently sell them early.


Auto selector

- Changed default auto squad selector age range to be 15-30 not 15-45, which tends to produce an overly old squad with little sell-on value
- Fixed bug in auto squad selector where sometimes it couldn't find any players if you had previously checked the 'Retain Existing Squad' option and then subsequently cleared your squad manually

Achievements

- The underdog achievement is now based on beating a team with a higher reputation, rather than a higher ranking
- When displaying an update about a friend unlocking an achievement, it now displays more detail about the achievement so that these shared news items are more meaningful.
- Achievements are now one of the possible panels that you can put on your home 'Overview' page.

Awards

- Added youth Teams of the season
- Fixed % sign showing up in place award dialog text
- Fixed bug where teams in official multiple run competitions were scoring too high on manager of the season awards
- Fixed minus current points being shown on place award dialog text summary
- Fixed some minor grammar errors in place nomination dialog.
- Goal of the week award now uses reward points for prizes rather then cash
- Team/mover of the week awards now use RP, not cash.
- 4450 - Users are able to nominate a goal scored against an AI team for Goal Of The Week ( although it will never be considered in the actual vote selection )
- 4452 - Same user has come 1st and 2nd in the Manager Of The Season Award with 64 clubs.

Chat

- Don't show results of competitions in the chat rooms unless it's a major competition with a reputation setting, or has prize money
- Fixed bug where FA organisers who were also chat helpers couldn't set the chat topic

CPU Clubs

- Added logos for each of the CPU clubs

Finances

- Optimized the financial summary panel, so it is retrieved from the server more quickly.

Football Associations and competitions

- Added two new competition playing modes; 'Home Playing Rights' and 'Away Playing Rights'. These modes operate the same as the standard offline playing rights mode (renamed 'Equal Playing Rights') with the exception that during the 5-day period leading up to a match, and provided it is within the play time of the competition, either the home or away team (depending on the mode) can start the match against the other opponent if he is offline, or force-start it if he is online. This is designed to ensure a steady-flow of fixtures for a team when they log in without having to wait for matches to go to the 24 hour assigned-rights period.
- Added an 'Automatic' prize money calculator to the competition editing popup; the user is prompted to enter a minimum prize money % and then as if by magic, the system works out suitable %s for all finishing positions, miraculously making them add up to 100%. Rejoice!
- Fixed bug on competition knockout panel where it shows the draw for a knockout stage; in later rounds, for example sometimes in Semi Finals, it sometimes missed out the match number, leaving the 'Match' column blank.
- Fixed bug where it didn't show the multiple runs of competitions in the competition history section, instead only showing the first or last
- Fixed bug where it sometimes wasn't possible to start official quick play competitions because the system claimed there wasn't enough time left in the season/pre-season for the competition to be completed.
- Fixed bug where you couldn't filter players by their competition stats, from within the competition pages
- Re-worked the team competition history sections so that it lists the performances in each league and cup in a more organised fashion via a selectable view, and including displaying the full past P,W,D,L,F,A,Pts information when displaying league performances. Also included a new 'Reputation' column which will become filled in with the reputation attained by a club for performances in major competitions.
- made some of the views on the FA and competition lists show team reputation instead of world ranking in the default view, in-keeping with making this information more prominent
- on Competition stage details panel, show how many clubs enter that stage, so it is clearer, rather than just the range of qualifying positions from a preceding stage, or "All entered clubs" if it is the first stage.
- 4405 - Last seasons position is not available when the user attempts reset a ladder competition
- 4555 - Attendance is shown as -1 in competition page

Manager

- Fixed team bio not recognising that you had no players when talking about best ever players
- 4329 - Fixed an issue in which a user's activity rating would begin to change as soon as they signed up - it will now only start updating once they have logged in at least once
- 4392 - User encounters ' Your second name must be between 1 and 50 characters long' Please enter a valid second name' message when attempting to create a second squad

Matches and match day

- Added four new touchline instructions:
- Added the D/S/A icons to the duty menu on the player instructions panel and inside the tactics creator to further make the connection between these menus and what is displayed on the formation panel.
- Added the ability to place reward point bets with your opponent, on a match
- Don't increase player fitness post-match if they are injured (and thus it must be a minor competition match/friendly)
- Fixed bug where it would leave the Match menu enabled and allow you to challenge an AI team, even though you were already in a match. The challenge would be rejected with a message saying you are already playing in a match, but nonetheless it shouldn't allow you to choose this option in the first place.
- Fixed in issue with the previous meetings stats on the match challenge dialog so that it should now show the correct stats!
- Fixed the default order of sorting of the 'Deadline' column in the match list panels
- Made a change to allow unlimited trialists to be fielded in friendly matches against CPU sides
- 4412 - Previous match chat is shown in present match chat window.
- 4432 - When playing against an AI Team the match chat will show 'Manager is shouting instructions' at both half time and full time (made it say 'giving instructions' now)
- 4455 - Game crashes when the user attempts to duplicate a match plan with a long name
- 4485 - Match plan does not bring on the substitute goalkeeper after the starting goalkeeper was sent off.
- 4533 - Match plans not working correctly in extra time [NB the fix is to the match plan creator, which will now set up extra time scenarios. Existing match plans (even ones created using this wizard) will not be adjusted with this fix, users will need to re-run the wizard to get these new scenarios into their match plans.]
- 4558 - Last 5 minutes possession graphs always show the same information as the Entire Match
- 4578 - A clear indication of which half the additional time applies to is needed on the match events list
- 4552 - Injury match update does not appear until the Emergency Timeout has run out (this refers to the dropdown alert in the top right hand corner, if the user has browsed away from the match page)

Moderation

- When editing moderator notes on a manager no text or random characters would appear in the edit note dialog
- 4288 - Support mods cash instalments are not being shown in clubs 28 day projections [they were shown under infrastructure costs]
- 4295 - Moderators do not have access to newly created FA's chat rooms
- 4386 - When attempting to set a users mod rights to 'Custom' the 'Preset Access Level' switches straight back to what it was previously

News & mail

- Improved the appearance of the news and mail pages by switching to double row height for the list on the left, and increasing the font size of the main message panel on the right. This gives the page a bit more breathing space and readability.
- In the abbreviated news item shown in the daily summary, for offline playing rights assignments mention which team got the rights. This is especially useful for users who receive these summaries via email and thus tells them without them having to log in whether they have won or lost the rights to the matches or not.
- It now issues a news item with your final position in a league or group once this has been confirmed either by the stage finishing or by other results meaning your position cannot subsequently change.
- Minor tweak to daily summary news items; show news item type icon next to each item rather than in the sub-titles
- Re-ordered the options in the 'Add Recipient' menu in the mail message popup, to be more user-friendly.
- Replaced overnight World Ranking and Financial Projection news items with a single Nightly Report containing details of the club's reputation, squad, major competition performances for the season, ranking information and financial projection, all in a single news item.
- 4456 - Administration news item includes information that is not correct
- 4503 - Incorrect player position and reputation stated in new signing mail
- 4505 - Injury description in news item does not match the incident that occurred in the match
- 4531 - News item informs the user that a player has been released from his club after the player has already retired.

Players - AF, Transfers, wages, contracts and auctions

- When displaying a contract expiry date, show only the red icons indicating the player is leaving or is going to auction and show the blue/green/grey lock icons next to the auto renew type column. This allows both icon sets to be displayed and provide more information in some circumstances.
- 477 - Made a change to the way AF is calculated so it is now influenced by matches the player has played in over the last 3 game months, rather than over the current season - this gives more of a sense of form as well as avoiding 'jumps' experienced when a new season begins
- 4539 - Player remains at club in receivership after his contact has expired
- 4548 - Players who have been released due to their club restarting are able to be signed instantly by other clubs


Players - Reputation and progression and regeneration

- Improved player progression with regards to concentration and composure training for goalkeepers
- Made a change to player progression to allow slightly faster progression for players who are still below their peak (age wise) and particularly for youngsters who are in optimal conditions progression wise
- Made a change to player wage calculation so that drops for older free agents should now kick in more quickly
- Made a change to regen starting ages so they are now no longer adjusted according to nationality
- Made a change to the player regen code so that it can handle infrequent updates better
- Made a small adjustment to player progression so how well a player will develop is now slightly more based on the player's professionalism, and slightly less on their ambition
- Made a small tweak to player regeneration to slightly increase the rate at which worlds top themselves up
- Made an adjustment to the way reputation is limited for players to allow players to achieve slightly higher reputations at the same CA level
- Made some tweaks to player progression, particularly set piece progression and crossing progression for wingers.
- Relaxed restrictions on progression for youngsters so in many cases they will now progress slightly faster. Also put some limits on how quickly older players can decline so they should now fall from grace more gradually!
- Made some progression tweaks for younger players so as long as they are happy and have a decent attitude they shouldn't see drops in mental attributes or attributes which are important for their position
- 4595 - Made a change so that now your assistant will only tell you they think a player is past his peak if his on-field performances are suffering (or he isn't playing)

Rankings

- Fixed bug where if you didn't play a match against a CPU club, your World Ranking points would start to fall after 7 days.

Skills

- Added some youth academy specific skill to the infrastructure skill category
- The physio skills that relate to particular injury categories are now used to reduce by up to 25% the likelihood of a match injury of this type becoming a lasting one, or a training injury of this type from occurring.

User Interface

- Added an 'Injuries' tab to the player search page to list all players currently injured
- Added new "Vibrante Black" skin.
- Added new "Vibrante Red" skin.
- Added user history page
- Added 'Number Of Players Injured' column to the club lists, viewable under the view 'Players' on the GW home page -> Managers & Clubs -> Clubs section, which also shows how many players in each age group the club currently has on their books.
- Correct a slight glitch on the add to friends/confirm as friend popup where if you were trying to add someone to your friends list for the first time who had already requested you as a friend, the text would still be written in the context of you "sending them a friend request", when in actual fact you would be "confirming them as a friend" in this scenario.
- Enhanced the club biography panel to include a club reputation section. This is switch able between details of the current reputation system, and details of the future reputation system, allowing managers to track their new club reputation during the period before it is introduced. When viewing the new system, a breakdown is provided of the contributing competition performances - the best individual performance in a competition, for each of the past 3 seasons, weighted 70:30:10 towards the most recent - and details of how player reputation and ability are contributing.
- Fixed broken right-clicking on a friend's name on your friend list to the right of your friends updates section
- Fixed bug where pasting a page link into a mail appeared in the wrong colour and thus didn't show up as a link
- Fixed graphical glitch relating to colouring of striped rows on the team profile page.
- Fixed issue where it would say "Position" instead of "2nd Position", "3rd Position" when referring to a league position, prior to any games having been played
- Fixed some incorrect references to "AI" that should have been "CPU" in various places on the client
- Introduced a new manager home page, designed to show a variety of customizable mini-panels. NB only the fixtures, results, league table, finances and squad status panels are currently active. The others will be added in due course.
- Made a change to allow retired players to show up on a transfer history lists
- Made a change to the setup assistant dialog so now when choosing the option to find an opponent it gives you a choice between facing a human manager or taking on a challenge against a computer controlled opponent.
- Made 'Auto Select' the default selection in the squad selector popup
- On squad status mini-panel on homepage, show how many trial players there are, and exclude trialists when displaying players going to auction or lacking match fitness.
- On club history, showing which 'run' of the competition it is in the season number column for the 2nd run onwards, so its clear to what the history record refers to
- Popups that contain large amounts of text should now appear more quickly then before due to some optimisations
- Replaced a few rogue references to 'Teams' with 'Clubs' to keep it consistent throughout the game
- Stopped it creating a bookmark for all the super FAs and for the World Rankings for a new manager, or for a manager choosing to reset their bookmarks.
- Split 'Auctions' tab on player search page into 'Wage Auctions' and 'Transfer Auctions' sub tabs to make it easier to find and distinguish between these auction types without using the filter menu.
- Tweaked the tabs and sub-tabs available on the user page by grouping together some related items to reduce the number of main tabs. Also cut-down on the size of some of the menus in the top menu bar to make them more useful and less overwhelming.
- Tidied up the bookmarks options in the pages menu, moving the main options flat into the pages menu and only having the bookmarks themselves in a sub menu, so this functionality is not so hidden
- When showing a user's sign-up date, include the year
- increased size of the largest customise views and filters popups so that it no longer needs a scrollbar
- moved league table points column to the far right; as it was the offline % appeared to be of greater importance, when it really shouldn't be
- 4443 - Users results page will remain in the same position if the user logs out of the game and then back in despite the users side having played more matches in that time.
- 4507 - Opponent spelt incorrectly when using the 'Find Opponent' wizard
- 4573 - Country Of Residence column is not given a header in league tables

Other

- Fixed away status timer, there was previously an issue where away status was permanently set.
- Improved sign-in so that the process of joining the various chat rooms is done *after* having loaded the first page so that the first page is loaded more quickly
- Made a slight adjustment to how it stores a club's competition history, in that it now records an entry in their history a) when a stage is scheduled and not just when the stage finishes and b) when a team goes through to the next round and not just when they get knocked out. This will be useful when using the competition history system to control the new club reputation system and ensure that as team's progress in competitions, this is reflected immediately in their reputation.
- Made some optimisations to sign-in to speed up the retrieval of shared news which sometimes leads to a pause before the first page appearing on the client
- Reduced minimum squad name length to 3 characters
- Text on global find page says it can find 'clubs, manager and players' but didn't mention competitions and FAs
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Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
Spoiler: show
RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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g-max
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Football Manager της ομάδας: Veroia United
Αγαπημένη Ομάδα: Veroia
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Location: Veroia
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Μόνο αυτα; :P
G. Gerara The Proud Manager of Veroia United
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Tsakalaki
Asst Researcher ΠΑΟΚ - Story Teller
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Έχω ήδη χτίσει την πρώτη μου ακαδημία και περιμένω να δω μικρά παιδάκια να βγαίνουν. ΔΕΝ επιτρέπεται να ανεβάσω screenshots και περιμένω πότε θα τοποθετηθεί η SI για τις ακαδημίες ώστε να ανεβάσω το τι γίνεται...
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Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
Spoiler: show
RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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Sup
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Αγαπημένη Ομάδα: ΠΑΟΚ - St. Pauli
facebook προφίλ: kostassup
Status: So walk away and close the door , and let my life be as it was before
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Οπως και εγω. Παιζω εδω και καμποσες μερες την 1.4 και εχω μεινει εντυπωσιασμενος!
Dal- wrote:Άρης και δεν βλεπώ καλά.
Tsakalaki wrote:Αν κάνεις ντου και δεν πετύχει, θα χάσεις μια γκόμενα...Αν δεν κάνεις ντου και απλά κάθεσαι, θα χάσεις χρόνο. Και ο χρόνος είναι πιο πολύτιμος απο κάθε γκόμενα....
Spoiler: show
Konstantinos Superior says: (21:48:55)
lol greek referee
Si J says: (21:49:13)
lmao
Si J says: (21:49:20)
that mafia gets everywhere[/b]
Spoiler: show
Sebastien Finck says: (17:15:40)
yep or do a terrorism attack at SI Towers
-ypoklinomai
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Tsakalaki
Asst Researcher ΠΑΟΚ - Story Teller
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Αλήθεια, τι σε αρέσει πιο πολύ σουπ απο το 1.4;
--------------------------------------------------------

Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
Spoiler: show
RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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Sup
Football Legend
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Βασικα μου αρεσουν 4-5 αλλαγες που εχω δει.
  • Youth Academies : Αυτο που πραγματικα ζητουσα εδω και καιρο. Πλεον σχεδον ολα θα ειναι ισοτιμα και δεν θα τρωνε ολους τους καλους παικτες οι μεγαλοκαρχαριες.
  • Challenges/Reward points : Ε-Κ-Π-Λ-Η-Κ-Τ-Ι-Κ-Η ιδεα.
  • Touchline Indstructions : Βαλανε αλλες 3-4 επιλογες απο οτι ειδα ακομα. Ειναι καλο αυτο να μην αρκουνται σε αυτα που εχουν κανει και συνεχιζουν να μας πορωνουν με τις τακτικες. Πραγματικα δεν ξερω αλλα αν συνεχισουν ετσι η 1.4 θα ειναι TOP οσον αφορα τον τομεα των τακτικων.
  • Επισης μου αρεσε το skin (ακυρο μεν αλλα εμενα μου αρεσε το σκιν)
Αντωνη ειδες τα καινουργια skills που βγαλανε για τις ακαδημιες?
Dal- wrote:Άρης και δεν βλεπώ καλά.
Tsakalaki wrote:Αν κάνεις ντου και δεν πετύχει, θα χάσεις μια γκόμενα...Αν δεν κάνεις ντου και απλά κάθεσαι, θα χάσεις χρόνο. Και ο χρόνος είναι πιο πολύτιμος απο κάθε γκόμενα....
Spoiler: show
Konstantinos Superior says: (21:48:55)
lol greek referee
Si J says: (21:49:13)
lmao
Si J says: (21:49:20)
that mafia gets everywhere[/b]
Spoiler: show
Sebastien Finck says: (17:15:40)
yep or do a terrorism attack at SI Towers
-ypoklinomai
WiseSif
Youth Team Manager
Youth Team Manager
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Joined: Fri Apr 01, 2005 5:20 pm
Football Manager της ομάδας: BARCALONIKA F.C.
Αγαπημένη Ομάδα: AS PAOK Salonika
Status: Νέος Πατέρας....
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Τσακ μπορείς τουλάχιστον να γράψεις με λογάκια το concept των ακαδημιών όπως είναι στην Beta.

Εμένα προσωπικά είναι το feature που με πορώνει και κάτι για το οποίο αναμένω με τρέλα την 1.4
G. "The Wise" Sif
*** Barcalonika FC ex "Greek KEANE and RAMOS" FML Gameworld ***
*** waiting for the new release of UFLIVE (http://www.uflive.com/)
*** New Greek Site for UFLIVE.GR : http://www.uflive.gr ***
PAOK FC - "Issue of Heart"

Proud member of "ΠΑΟΚ spammers worship Boloni 2011/2012" topic - Σελιδοcampeones 2011/2012
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Tsakalaki
Asst Researcher ΠΑΟΚ - Story Teller
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Superior wrote:Αντωνη ειδες τα καινουργια skills που βγαλανε για τις ακαδημιες?

Ναι τα είδα αλλα θέλω ψωμιά για να τα ξεκλειδώσω...


Σιφ, οι ακαδημίες είναι ακόμα πολύ "φρέσκες"...Χτίζεις ακαδφημία σε όποια χώρα εσύ θες και αυτή "γεμίζει" με παίκτες της συγκεκριμένης χώρας. Όσο καλύτερη είναι η ακαδημία, τόσο καλύτεροι - ποιοτικότεροι θα μπορούν να γίνουν οι παίκτες. Όσο καλύτερα jp skills έχεις, τόσο πιο γρήγορα θα μπορείς να δεις το πόσα αστέρια θα μπορούν να φτάσουν και όσο καλύτερο skill στο youth team έχεις, τόσο καλύτερα θα προπονούνται. όσο καιρό οι παίκτες είναι στην ακαδημία σου ΔΕΝ λογίζονται ως παίκτες της ομάδας και δεν "πιάνουν χώρο" απο τον συνολικό αριθμό που έχεις. Αυτά ξέρω μέχρι τώρα...Μέχρι στιγμής δεν έχει βγει κανένας από τη δικιά μου..
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Εσαεί Πρόεδρος ΠΑ.ΣΥ.ΣΠΑ PC | -2002

26.08.10 | All my FM Stories | Πώς το Football Manager έγινε κομμάτι της ζωής μου
Spoiler: show
RedArmy: «Το κακο με τον Τσακ, είναι ότι ποτέ δεν μπορείς να καταλάβεις αν κάνει πλάκα ή τα λέει σοβαρά :D»
ArK ass: «Aμαν ρε Τσακ...εκει που εμφανιζεται η ελπιδα, ερχεσαι εσυ και την εξαφανιζεις»
nirearas: «Γιατί, τσακ γεννιέσαι... Δεν γίνεσαι...»

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